Rob Spillman and Lee Ranaldo, Boneshaker: A Bicycling Almanac, November 2016
“Heartbreak with Humor: Margaret Malone on her New Story Collection, People Like You,” Propeller, February 2016
“Art and Social Practice: An Interview with Wendy MacNaughton about Meanwhile in San Francisco,” Propeller, April 2014
Interview: “Long Black Road: Lee Ranaldo Talks Tennis, Travel, and Last Night on Earth,” Propeller, January 2014
“Cartoonist Chris Ware on Outsider Art, Reading Aloud and the Common Core,” Salon, March 2014
At a recent conference with my daughter’s teacher, I expressed my frustration with the increasing lack of time for her to draw in school, and her teacher said that the new Common Core standards not only didn’t include it, they didn’t allow for any extra time for what are considered “non-literate” endeavors. Of course, this attitude is asinine; one only needs to see the drawings that Nabokov did for himself to understand Tolstoy and even his own books.
DIY in Your Pocket: Steve Almond on Self-Published Humor, Hate, Advice & Sex, Propeller, November 2013
DJ Earworm: Mashup Pop’s Top Chef, Mix Online, September 1, 2013
A Red Man and White Lashes: The World of Christine Shields, Propeller, winter 2012
Daniel Clowes: The Death-Ray Retribution, Propeller, fall 2011
At a certain point, I realized that virtually everyone who’s ever done anything bad to me wound up having a miserable, unfulfilling life. It almost feels like I made some kind of pact with the devil and then had it erased it from my memory. I can think of nothing I’d want to do less than ever see any of them again.
Amy Cutler and Aimee Bender Talk Tiger Fur, Propeller, winter 2011
PROPELLER: Aimee, how do you encourage your students to trust their improvised “mistakes”?
BENDER: Yes! Anne Sexton used to talk about using typos in her poems; I think it is so freeing to realize that we just don’t always pick the best word with our carefully thought-out planning.
Hope You Die the Best: Interview with Tom Bissell, author of Extra Lives: Why Video Games Matter, Evil Monito, May 12, 2010
Some games are violent in a way that makes me sick. Some games are violent in a way I find very interesting and thought-provoking.
The Rumpus Interview with Phil Milstein, The Rumpus, August 9, 2012